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Closed beta

The closed beta has begun

The server is live and the Android client is on the download page behind a Groot ID. This is a test of sign-in, data and stability, not the opening of the world.

The server for Brave Frontier v2.19.6.0 is live. A patched client reaches it, signs in, creates an account and is handed the whole of the game's data from this world rather than from a mirror of the old one.

This is a test and not the opening. It is closed in the sense that the build sits behind a Groot ID rather than on an open link, not in the sense of a waiting list: what is being tested is the server, not how many people want on it.

What was under test when this was written is the boot: sign-in, account creation, data delivery, and whether an account is still there tomorrow. The build has moved a long way past that since, and the notice for the current one describes what it plays and which of its rules are reconstructed rather than recovered.

To take part:

  • Sign in with a Groot ID. Any passport works, including one you already use for Sky Fang or RO Classic.
  • Take the Android build from the download page. The checksum is published beside it.
  • Install it on a real Android device rather than an emulator. Some emulator and GPU combinations black-screen this client before it makes a single network call, and the unmodified retail build black-screens identically on them, so it is not something this server can fix.

There is nothing to configure once it is installed. The client finds this server on its own, so there is no address to type and no login form inside the game: it signs itself in.

Which is also the part to understand before you get attached to anything. Left alone, the game signs itself in as a guest and the account belongs to the device the client runs on: it is yours and it is still there tomorrow, but it stays on that handset. Signing in with a Groot ID from the title screen makes the account your passport's instead, and the notice for the current build explains how that works.

Nothing earned in the beta carries over. The world is cleared before it opens properly, and that is announced with notice rather than sprung.

If something breaks, tell us what you did and what you expected instead. A report that can be repeated is worth more than a description of how it felt.

A notice that changes a published rate or an odds table is reflected on the server sheet as well, so the two can never disagree.